
Sketch Leap
Project Type: Game
Date: February 2024 - May 2024
Role: Lead Programmer
Created in Visual Studio using C++ in an OOP approach, with this approach it made the code easier to organise and resulted with cleaner code overall. I created a window for the game to pop up where you controlled a sprite with the arrow keys and every time you made contact with a block it would launch you in the air.
There was also a score board in the top courner and sound effects for each stage of the game. The game consisted of three different screens, the start, the main game and the end screen, each with their own music.
What did I learn?
I learnt how to use OOP to create classes for my code and organise it in a more programmer friendly way
Create a game using my own window
How to impliment sound and showing items/sprites on the screen while playing



